E-Marketing (2021)
Other Georgia CTAE sets
- Finance (2021) - Grades 6, 7, 8
- Computer Programming (11.01200) (2018) - Grades 6, 7, 8
- Exploring Agriculture Education (Sixth Grade) (2019)
- Exploring Engineering and Technology (2019)
- Health Science (2021) - Grades 6, 7, 8
- Interactive Design (11.01300) (2018) - Grades 6, 7, 8
- Law, Public Safety, Corrections and Security (2021) - Grades 6, 7, 8
- Middle School CTAE Standards (2020) - Grade 6
- Secure Information Systems (11.01100) (2018) - Grades 6, 7, 8
- Exploring Agriculture Education (Seventh Grade) (2019)
- Human Services (2021) - Grade 7
- Invention and Innovation Grade 7 (2019)
- Middle School CTAE Standards (2020) - Grade 7
- AP Computer Science Principles (11.01900) (2021)
- Exploring Agriculture Education (Eighth Grade) (2019)
- Human Services (2021) - Grade 8
- Middle School Agriculture Education (Eighth Grade) (2009)
- Middle School CTAE Standards (2020) - Grade 8
- Technological Systems Grade 8 (2019)
- Culinary Arts I (20.5321) (2021)
- Finance (2021) - Grades 9, 10, 11, 12
- Health Science (2021) - Grades 9, 10, 11, 12
- Hospitality and Tourism (2021)
- Advanced Cyber Security (11.48200) (2014)
- Advanced Cybersecurity (2021)
- Advanced Entrepreneurial Strategies (6.453) (2022)
- Advanced Fashion, Merchandising and Retailing (8.422) (2021)
- Applications of Dental Science (2024)
- Applications of Health Information Technology (25.496) (2022)
- Artificial Intelligence Applications (11.44500) (2021)
- Artificial Intelligence Concepts (11.44400) (2021)
- Arts, A/V Technology and Communications (2021)
- Arts, AV Technology, and Communications: Graphic Design & Production (2013)
- Audio Video and Technology Film II (AVTF2) (2018)
- Audio Visual, Technology and Film III (2013)
- Audio, Video, Technology, and Film I (AVTF1) (2012)
- Broadcast Video Production Applications (2016)
- Business and Technology (7.441) (2022)
- Business Communications (7.451) (2022)
- Business, Management and Administration (2022)
- Cloud Computing (11.44700) (2021)
- Coding for FinTech (11.46300) (2020)
- Computer Science Principles (11.47100) (2021)
- Computer Science Principles (2013)
- Criminal Justice Essentials (2013)
- CTAE Foundation Skills
- CTEA Architecture & Construction (2021)
- Culinary Arts II (20.5331) (2021)
- Data Science I (11.08100) (2021)
- Data Science II (11.08200) (2021)
- Digital Design (11.45100) (2021)
- Digital Design (2021)
- Dramatic Writing (Film, Television, and Theatre I) (52.09200) (2018)
- E-Sports (11.08000) (2021)
- Education and Training (2021)
- Embedded Computing (11.42700) (2021)
- Embedded Computing 11.42700 (2021)
- Energy (2021)
- Engineering & Technology (2021)
- Entrepreneurship (6.4161) (2022)
- Essentials of Dental Science (2024)
- Essentials of Health Information Technology (25.495) (2022)
- Fashion, Merchandising and Retailing Essentials (8.421)(2021)
- Financial Technologies and Services (07.42800) (2020)
- Foundations of Artificial Intelligence (11.44300) (2021)
- Foundations of Business Administration (7.083) (2022)
- Foundations of Business Management (7.084) (2022)
- Foundations of Investing and Finance (7.085) (2022)
- Game Design: Animation and Simulation (11.42900) (2015)
- Global Awareness and Cultural Competency (7.442)(2022)
- Government & Public Administration (2021)
- Hospitality, Recreation and Tourism Essentials (8.453) (2021)
- Hospitality, Recreation and Tourism Management (8.454) (2021)
- Human Resources Principles (6.481) (2022)
- Human Services (2021) - Grades 9, 10, 11, 12
- Industry Fundamentals and Occupational Safety (2013)
- Industry Fundamentals and Occupational Safety (2013)
- Information Technology (2022)
- Information Technology Essentials (11.41400) (2021)
- Information Technology Support (11.42000) (2021)
- Integrated Marketing Communications (8.452)(2021)
- International Business & Marketing (8.4143)(2021)
- International Business Concepts (7.452) (2022)
- Introduction to Business & Technology (2013)
- Introduction to Business and Technology (7.4413) (2022)
- Introduction to Construction (2013)
- Introduction to Culinary Arts (20.531) (2021)
- Introduction to Cyber Security (11.48100) (2014)
- Introduction to Cybersecurity (2021)
- Introduction to Digital Technology (11.41500) (2013)
- Introduction to Digital Technology (2013)
- Introduction to Financial Technology (07.42700) (2021)
- Introduction to Graphic Design (2012)
- Introduction to Hardware Technology (11.44800) (2021)
- Introduction to Hardware Technology (2021)
- Introduction to Healthcare Science (25.521) (2022)
- Introduction to Healthcare Science (2013)
- Introduction to Healthcare Science (2023)
- Introduction to International Business (7.432)(2022)
- Introduction to Law, Public Safety, Corrections and Security (2012)
- Introduction to Python (11.08300) (2021)
- Introduction to Software Technology (11.44600) (2021)
- Introduction to Software Technology (2021)
- Introduction to Sports & Entertainment Marketing (8.478) (2021)
- Law, Public Safety, Corrections and Security (2021) - Grades 9, 10, 11, 12
- Legal Environment of Business (6.415) (2022)
- Manufacturing (2021)
- Marketing and Entrepreneurship (8.441)(2021)
- Marketing Management (8.442)(2021)
- Marketing Principles (8.474)(2021)
- Marketing Research (8.48)(2021)
- Networking Fundamentals (11.46100) (2021)
- Networking Systems and Support (11.46200) (2021)
- Programming, Games, Apps, and Society: Grades 9, 10, 11, 12
- Promotion and Digital Marketing (8.451)(2021)
- The Entrepreneurial Venture (6.452) (2022)
- Transportation, Distribution, and Logistics (2021)
- Web Design (11.42500) (2021)
- Web Design (2021)
- Web Development (11.42500) (2021)
- Wildlife Management (2013)
- Workforce Ready (2021)
- Criminal Investigations (2013)
- General Horticulture and Plant Science (11.42000) (2013)
- Patient Care Fundamentals (2013)
- Applications of Public Health (2021)
- Early Childhood Care and Education 1 (2013)
- Early Childhood Care and Education II (2013)
- Early Childhood Care and Education III (2013)
- Early Childhood Care and Education Practicum (2013)
- Essentials of Healthcare (2013)
- Food for Life (2013)
- Food Science (2013)
- Food, Nutrition & Wellness (2013)
- Foundations of Interior Design (2013)
- Fundamentals of Fashion (2013)
- Introduction to Metals (2013)
- Textile Science (2013)
- Welding 1 (2013)
Other Georgia CTAE sets
- Finance (2021) - Grades 6, 7, 8
- Computer Programming (11.01200) (2018) - Grades 6, 7, 8
- Exploring Agriculture Education (Sixth Grade) (2019)
- Exploring Engineering and Technology (2019)
- Health Science (2021) - Grades 6, 7, 8
- Interactive Design (11.01300) (2018) - Grades 6, 7, 8
- Law, Public Safety, Corrections and Security (2021) - Grades 6, 7, 8
- Middle School CTAE Standards (2020) - Grade 6
- Secure Information Systems (11.01100) (2018) - Grades 6, 7, 8
- Exploring Agriculture Education (Seventh Grade) (2019)
- Human Services (2021) - Grade 7
- Invention and Innovation Grade 7 (2019)
- Middle School CTAE Standards (2020) - Grade 7
- AP Computer Science Principles (11.01900) (2021)
- Exploring Agriculture Education (Eighth Grade) (2019)
- Human Services (2021) - Grade 8
- Middle School Agriculture Education (Eighth Grade) (2009)
- Middle School CTAE Standards (2020) - Grade 8
- Technological Systems Grade 8 (2019)
- Culinary Arts I (20.5321) (2021)
- Finance (2021) - Grades 9, 10, 11, 12
- Health Science (2021) - Grades 9, 10, 11, 12
- Hospitality and Tourism (2021)
- Advanced Cyber Security (11.48200) (2014)
- Advanced Cybersecurity (2021)
- Advanced Entrepreneurial Strategies (6.453) (2022)
- Advanced Fashion, Merchandising and Retailing (8.422) (2021)
- Applications of Dental Science (2024)
- Applications of Health Information Technology (25.496) (2022)
- Artificial Intelligence Applications (11.44500) (2021)
- Artificial Intelligence Concepts (11.44400) (2021)
- Arts, A/V Technology and Communications (2021)
- Arts, AV Technology, and Communications: Graphic Design & Production (2013)
- Audio Video and Technology Film II (AVTF2) (2018)
- Audio Visual, Technology and Film III (2013)
- Audio, Video, Technology, and Film I (AVTF1) (2012)
- Broadcast Video Production Applications (2016)
- Business and Technology (7.441) (2022)
- Business Communications (7.451) (2022)
- Business, Management and Administration (2022)
- Cloud Computing (11.44700) (2021)
- Coding for FinTech (11.46300) (2020)
- Computer Science Principles (11.47100) (2021)
- Computer Science Principles (2013)
- Criminal Justice Essentials (2013)
- CTAE Foundation Skills
- CTEA Architecture & Construction (2021)
- Culinary Arts II (20.5331) (2021)
- Data Science I (11.08100) (2021)
- Data Science II (11.08200) (2021)
- Digital Design (11.45100) (2021)
- Digital Design (2021)
- Dramatic Writing (Film, Television, and Theatre I) (52.09200) (2018)
- E-Sports (11.08000) (2021)
- Education and Training (2021)
- Embedded Computing (11.42700) (2021)
- Embedded Computing 11.42700 (2021)
- Energy (2021)
- Engineering & Technology (2021)
- Entrepreneurship (6.4161) (2022)
- Essentials of Dental Science (2024)
- Essentials of Health Information Technology (25.495) (2022)
- Fashion, Merchandising and Retailing Essentials (8.421)(2021)
- Financial Technologies and Services (07.42800) (2020)
- Foundations of Artificial Intelligence (11.44300) (2021)
- Foundations of Business Administration (7.083) (2022)
- Foundations of Business Management (7.084) (2022)
- Foundations of Investing and Finance (7.085) (2022)
- Game Design: Animation and Simulation (11.42900) (2015)
- Global Awareness and Cultural Competency (7.442)(2022)
- Government & Public Administration (2021)
- Hospitality, Recreation and Tourism Essentials (8.453) (2021)
- Hospitality, Recreation and Tourism Management (8.454) (2021)
- Human Resources Principles (6.481) (2022)
- Human Services (2021) - Grades 9, 10, 11, 12
- Industry Fundamentals and Occupational Safety (2013)
- Industry Fundamentals and Occupational Safety (2013)
- Information Technology (2022)
- Information Technology Essentials (11.41400) (2021)
- Information Technology Support (11.42000) (2021)
- Integrated Marketing Communications (8.452)(2021)
- International Business & Marketing (8.4143)(2021)
- International Business Concepts (7.452) (2022)
- Introduction to Business & Technology (2013)
- Introduction to Business and Technology (7.4413) (2022)
- Introduction to Construction (2013)
- Introduction to Culinary Arts (20.531) (2021)
- Introduction to Cyber Security (11.48100) (2014)
- Introduction to Cybersecurity (2021)
- Introduction to Digital Technology (11.41500) (2013)
- Introduction to Digital Technology (2013)
- Introduction to Financial Technology (07.42700) (2021)
- Introduction to Graphic Design (2012)
- Introduction to Hardware Technology (11.44800) (2021)
- Introduction to Hardware Technology (2021)
- Introduction to Healthcare Science (25.521) (2022)
- Introduction to Healthcare Science (2013)
- Introduction to Healthcare Science (2023)
- Introduction to International Business (7.432)(2022)
- Introduction to Law, Public Safety, Corrections and Security (2012)
- Introduction to Python (11.08300) (2021)
- Introduction to Software Technology (11.44600) (2021)
- Introduction to Software Technology (2021)
- Introduction to Sports & Entertainment Marketing (8.478) (2021)
- Law, Public Safety, Corrections and Security (2021) - Grades 9, 10, 11, 12
- Legal Environment of Business (6.415) (2022)
- Manufacturing (2021)
- Marketing and Entrepreneurship (8.441)(2021)
- Marketing Management (8.442)(2021)
- Marketing Principles (8.474)(2021)
- Marketing Research (8.48)(2021)
- Networking Fundamentals (11.46100) (2021)
- Networking Systems and Support (11.46200) (2021)
- Programming, Games, Apps, and Society: Grades 9, 10, 11, 12
- Promotion and Digital Marketing (8.451)(2021)
- The Entrepreneurial Venture (6.452) (2022)
- Transportation, Distribution, and Logistics (2021)
- Web Design (11.42500) (2021)
- Web Design (2021)
- Web Development (11.42500) (2021)
- Wildlife Management (2013)
- Workforce Ready (2021)
- Criminal Investigations (2013)
- General Horticulture and Plant Science (11.42000) (2013)
- Patient Care Fundamentals (2013)
- Applications of Public Health (2021)
- Early Childhood Care and Education 1 (2013)
- Early Childhood Care and Education II (2013)
- Early Childhood Care and Education III (2013)
- Early Childhood Care and Education Practicum (2013)
- Essentials of Healthcare (2013)
- Food for Life (2013)
- Food Science (2013)
- Food, Nutrition & Wellness (2013)
- Foundations of Interior Design (2013)
- Fundamentals of Fashion (2013)
- Introduction to Metals (2013)
- Textile Science (2013)
- Welding 1 (2013)
E-Marketing
- MKT-EM-1.
Students will analyze how the Internet has influenced modern day business and industry.MKT-EM-1
- .
Explain basic marketing concepts.MKT-EM-1a.
- b.
Define electronic communication.MKT-EM-1.b
- c.
Define e-marketing.MKT-EM-1.c
- d.
Explain how e-marketing is similar to and different from traditional marketing.MKT-EM-1.d
- e.
Differentiate between the advantages and disadvantages of e-marketing.MKT-EM-1.e
- f.
Differentiate between the Internet and the world-wide-web.MKT-EM-1.f
- g.
Explain the history and development of e-marketing.MKT-EM-1.g
- h.
Differentiate between Internet, world-wide-web, intranet, and extranet.MKT-EM-1.h
- i.
Explore how e-marketing can increase a business' revenues.MKT-EM-1.i
- j.
Define terminology associated with Internet usage, (i.e., TCP/IP, domain name, URL, http, web, web browser).MKT-EM-1.j
- .
- MKT-EM-2.
Students will explore the nature of e-marketing.MKT-EM-2
- a.
Identify e-marketing models and how they operate.MKT-EM-2.a
- b.
Explain how e-marketing attracts consumers.MKT-EM-2.b
- c.
Explore business problems unique to e-marketers.MKT-EM-2.c
- d.
Explain the difference between e-commerce and e-business.MKT-EM-2.d
- e.
Identify businesses most likely to succeed online.MKT-EM-2.e
- f.
Explain the impact of e-marketing on a local economy.MKT-EM-2.f
- a.
- MKT-EM-3.
Students will evaluate e-marketing websites for user friendliness.MKT-EM-3
- a.
Identify factors in determining ease of use (i.e., navigation, payment procedures, consistency, design).MKT-EM-3.a
- b.
Identify payment methods for online purchases.MKT-EM-3.b
- c.
Explain order fulfillment.MKT-EM-3.c
- a.
- MKT-EM-4.
Students will evaluate the legal and ethical issues affecting e-marketing.MKT-EM-4
- a.
Distinguish between what is legal and what is ethical.MKT-EM-4.a
- b.
Define cyberlaw.MKT-EM-4.b
- c.
Define virus.MKT-EM-4.c
- d.
Define and evaluate SPAM as a form of advertisement.MKT-EM-4.d
- e.
Evaluate the Electronic Communications Privacy Act of 2000.MKT-EM-4.e
- f.
Explain the value of copyright laws for e-marketers.MKT-EM-4.f
- g.
Explain the importance of choosing an appropriate domain name (avoid disputes with other companies).MKT-EM-4.g
- h.
Recognize the importance of protecting customer privacy.MKT-EM-4.h
- i.
Evaluate the practice of cybersquatting.MKT-EM-4.i
- j.
Evaluate various types of security protection (anti-virus software, encryption, firewalls, etc).MKT-EM-4.j
- k.
Discuss the advantages and disadvantages of offering customers the ability to opt in/opt out of e-mail advertising.MKT-EM-4.k
- a.
- MKT-EM-5.
Students will analyze the role of e-marketing in the marketing mix.MKT-EM-5
- a.
Define marketing mix.MKT-EM-5.a
- b.
Differentiate between a good and a service.MKT-EM-5.b
- c.
Explain the importance of designing a website to attract the target market of the business.MKT-EM-5.c
- d.
Differentiate between business to business (B2B), business to consumer.MKT-EM-5.d
- a.
- MKT-EM-6.
Students will explore how market research is conducted in e-marketing.MKT-EM-6
- a.
Differentiate between primary research and secondary research.MKT-EM-6.a
- b.
Identify secondary research sources (e.g., U.S. Small Business Alliance, U.S.MKT-EM-6.b
- c.
Analyze patterns found in click stream data to learn about customers.MKT-EM-6.c
- d.
Explain how market research is used to establish personal relationships with customers.MKT-EM-6.d
- a.
- MKT-EM-7.
Students will plan an ad campaign for a website launch.MKT-EM-7
- a.
Define the purpose of the website.MKT-EM-7.a
- b.
Recognize the value of branding.MKT-EM-7.b
- c.
Decide the best use of media for promoting a new website launch (TV/radio/print/direct).MKT-EM-7.c
- d.
Define and evaluate sticky content and dynamic content and the value these provide to e-marketers.MKT-EM-7.d
- e.
Discuss the use of online contests to promote a website.MKT-EM-7.e
- f.
Evaluate the use of banner ads.MKT-EM-7.f
- a.
- MKT-EM-8.
Students will analyze distribution methods for e-marketing.MKT-EM-8
- a.
Determine the channels of distribution available to e-marketers.MKT-EM-8.a
- b.
Identify the advantages and disadvantages of purchasing goods online.MKT-EM-8.b
- c.
Distinguish between direct and indirect channels of distribution.MKT-EM-8.c
- d.
Define cybermediary.MKT-EM-8.d
- e.
Evaluate various order processing software solutions.MKT-EM-8.e
- f.
Discuss the issue of disenfranchisement of traditional retailers when companies adopt business to consumer distribution models.MKT-EM-8.f
- a.
- MKT-EM-9.
Students will explore professional design and website development from a marketing perspective.MKT-EM-9
- a.
Understand the importance of planning and designing prior to building a website (ease of use/navigation).MKT-EM-9.a
- b.
Define ASCII and WYSIWYG.MKT-EM-9.b
- c.
Choose appealing images for the website based on the target market 9d. Distinguish between image/graphic files (i.e. jpg, tiff).MKT-EM-9.c
- e.
Determine the purpose of hyperlinks.MKT-EM-9.e
- f.
Explain how the use of fonts and font size impact a website's appearance to customers.MKT-EM-9.f
- g.
Differentiate between a site map and a navigation scheme.MKT-EM-9.g
- a.
- MKT-EM-10.
Students will analyze revenue generation in e-marketing.MKT-EM-10
- a.
Describe different types of revenue models.MKT-EM-10.a
- b.
Explain how revenue models are developed.MKT-EM-10.b
- c.
Differentiate between a traditional business plan and an e-business plan.MKT-EM-10.c
- d.
Create an e-business plan.MKT-EM-10.d
- a.
- MKT-EM-11.
Students will evaluate the impact globalization has on e-marketing.MKT-EM-11
- a.
Define globalization.MKT-EM-11.a
- b.
Explain the importance of cultural considerations when doing business online (language, currency, etc.).MKT-EM-11.b
- c.
Explore the advantages and disadvantages for U.S. businesses entering the global market.MKT-EM-11.c
- d.
Examine issues of taxation, quotas and other international trade policies that U.S. businesses must face when doing business in a global marketplace.MKT-EM-11.d
- a.
- MKT-EM-12.
Students will explore e-marketing careers.MKT-EM-12
- a.
Differentiate between jobs and careers.MKT-EM-12.a
- b.
Explain how career choices impact lifestyles.MKT-EM-12.b
- c.
Determine careers available in e-marketing.MKT-EM-12.c
- d.
Determine education, skills, and training necessary to obtain positions in this career area.MKT-EM-12.d
- e.
Determine traits that appeal to employers.MKT-EM-12.e
- a.
Frequently asked questions
- What grade levels do these standards cover?
- Grade 9, Grade 10, Grade 11, and Grade 12
- When were these standards adopted?
- 2021
- Where can I read the official document?
- Georgia Standards of Excellence CTEA Marketing
Keep exploring
Keep exploring CTAE standards
Sibling grade bands, other subjects in this jurisdiction, and the same subject across other states.
More Georgia CTAE sets
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- Middle School CTAE Standards (2020) - Grade 7
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- Criminal Justice Essentials (2013)
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- Culinary Arts II (20.5331) (2021)
- Data Science I (11.08100) (2021)
- Data Science II (11.08200) (2021)
- Digital Design (11.45100) (2021)
- Digital Design (2021)
- Dramatic Writing (Film, Television, and Theatre I) (52.09200) (2018)
- E-Sports (11.08000) (2021)
- Education and Training (2021)
- Embedded Computing (11.42700) (2021)
- Embedded Computing 11.42700 (2021)
- Energy (2021)
- Engineering & Technology (2021)
- Entrepreneurship (6.4161) (2022)
- Essentials of Dental Science (2024)
- Essentials of Health Information Technology (25.495) (2022)
- Fashion, Merchandising and Retailing Essentials (8.421)(2021)
- Financial Technologies and Services (07.42800) (2020)
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- Foundations of Business Administration (7.083) (2022)
- Foundations of Business Management (7.084) (2022)
- Foundations of Investing and Finance (7.085) (2022)
- Game Design: Animation and Simulation (11.42900) (2015)
- Global Awareness and Cultural Competency (7.442)(2022)
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- Introduction to International Business (7.432)(2022)
- Introduction to Law, Public Safety, Corrections and Security (2012)
- Introduction to Python (11.08300) (2021)
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- Introduction to Software Technology (2021)
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- Law, Public Safety, Corrections and Security (2021) - Grades 9, 10, 11, 12
- Legal Environment of Business (6.415) (2022)
- Manufacturing (2021)
- Marketing and Entrepreneurship (8.441)(2021)
- Marketing Management (8.442)(2021)
- Marketing Principles (8.474)(2021)
- Marketing Research (8.48)(2021)
- Networking Fundamentals (11.46100) (2021)
- Networking Systems and Support (11.46200) (2021)
- Programming, Games, Apps, and Society: Grades 9, 10, 11, 12
- Promotion and Digital Marketing (8.451)(2021)
- The Entrepreneurial Venture (6.452) (2022)
- Transportation, Distribution, and Logistics (2021)
- Web Design (11.42500) (2021)
- Web Design (2021)
- Web Development (11.42500) (2021)
- Wildlife Management (2013)
- Workforce Ready (2021)
- Criminal Investigations (2013)
- General Horticulture and Plant Science (11.42000) (2013)
- Patient Care Fundamentals (2013)
- Applications of Public Health (2021)
- Early Childhood Care and Education 1 (2013)
- Early Childhood Care and Education II (2013)
- Early Childhood Care and Education III (2013)
- Early Childhood Care and Education Practicum (2013)
- Essentials of Healthcare (2013)
- Food for Life (2013)
- Food Science (2013)
- Food, Nutrition & Wellness (2013)
- Foundations of Interior Design (2013)
- Fundamentals of Fashion (2013)
- Introduction to Metals (2013)
- Textile Science (2013)
- Welding 1 (2013)
Other Georgia subjects
Georgia- Career Development3 sets
- Computer Science8 sets
- CTAE: Agriculture, Food & Natural Resources Career Cluster8 sets
- CTAE: Hospitality & Tourism Career Cluster3 sets
- Early Learning and Development (GELDS)6 sets
- English Language Arts14 sets
- Fine Arts101 sets
- Health Education10 sets
- Mathematics38 sets
- Physical Education10 sets
- Programming Standards for Meeting the Needs of Gifted & High-Ability Learners1 set
- Science27 sets
- Social Studies20 sets
- Standardized Test Prep (SAT/ACT)1 set
- World Languages and Global Workforce Initiatives17 sets