Foundations

  • 1

    Use foundational knowledge and skills while responding to, creating, and presenting artistic work.2.A.1.1

Create

  • 2

    Generate and develop original artistic ideas.2.5.2.2

    1. 1

      Develop and test ideas, plans, models, and proposals for media artworks, considering artistic goals and audience. For example: Draw a layout of a stop motion set; practice in and compare different sound recording spaces; interview or investigate audience for a project.2.5.2.2.1

  • 3

    Create original artistic work.2.5.2.3

    1. 1

      Create content and combine components for a specific audience to express purpose and meaning in media artworks, utilizing artistic foundations. For example: Stop motion animation considering force and exaggeration; live action filmmaking considering narrative structure; digital self-portraits exploring identity and meaning.2.5.2.3.1

  • 4

    Revise and complete original artistic work.2.5.2.4

    1. 1

      Based on feedback, revise media artworks to improve clarity and purpose. For example: Review balance of components, including juxtaposition.2.5.2.4.1

Present

  • 5

    Develop and refine artistic techniques and work for presentation.  2.5.3.5

    1. 1

      Organize multiple media artworks to be combined into a single presentation. For example: A media broadcast. 2.5.3.5.1

  • 6

    Make artistic choices in order to convey meaning through presentation. 2.5.3.6

    1. 1

      Explain different roles related to presenting media artworks, and fulfill one of those roles in a presentation. For example: Director; writer; actor; presenter.2.5.3.6.1

Respond

  • 7

    Analyze and construct interpretations of artistic work.2.5.4.7

    1. 1

      Differentiate how components in media artworks impact message and mood to create meaning and how they affect audience experience. For example: Analyze how lighting design and sound design in a film impact mood and audience experience.2.5.4.7.1

  • 8

    Evaluate artistic work by applying criteria.2.5.4.8

    1. 1

      Develop and apply criteria to evaluate media artworks and production processes. For example: As a group, collaboratively develop a list of criteria to be used in evaluating a media artwork including how the media artwork was produced/created.2.5.4.8.1

Connect

  • 9

    Integrate knowledge and personal experiences while responding to, creating, and presenting artistic work.2.5.5.9

    1. 1

      Access and use multiple resources related to cultural understanding to create media artworks. For example: Interests, knowledge, and experiences.2.5.5.9.1

  • 10

    Demonstrate an understanding that artistic works influence and are influenced by personal, societal, cultural, and historical contexts, including the contributions of Minnesota American Indian tribes and communities.2.5.5.10

    1. 1

      Make inferences about the time, place, or culture in which a media artwork was created, citing evidence. For example: Evaluate different video game designs for their history and context.2.5.5.10.1

Frequently asked questions

What grade levels do these standards cover?
Grade 5

Keep exploring

Sibling grade bands, other subjects in this jurisdiction, and the same subject across other states.