Sixth Grade
Computing Systems6.CS
- D.
Devices6.CS.D
- 1
Evaluate existing computing devices and recommend improvements to the design based on personal interaction with the device.6.CS.D.01
- 1
- HS.
Hardware & Software6.CS.HS
- 1
Model multiple methods of combining hardware and software to collect and exchange data.6.CS.HS.01
- 1
- T.
Troubleshooting6.CS.T
- 1
Identify and resolve software and hardware problems with computing devices and their components involving settings and connections.6.CS.T.01
- 1
Networks & The Internet 6.NI
- NCO.
Network Communication & Organization6.NI.NCO
- 1
Model a simple protocol for transferring information using packets.6.NI.NCO.01
- 1
- CY.
Cybersecurity6.NI.CY
- 1
Identify existing cybersecurity concerns with the Internet and systems it uses.6.NI.CY.01
- 2
Explain the importance of secured websites and describe how encryption works.6.NI.CY.02
- 1
Data Analysis6.DA
- S.
Storage6.DA.S
- 1
Create multiple representations of the same data.6.DA.S.01
- 1
- CVT.
Collection, Visualization, & Transformation 6.DA.CVT
- 1
Collect data using computational tools and transform the data to make it more useful.6.DA.CVT.01
- 1
- IM.
Inference & Models6.DA.IM
- 1
Use data to highlight or propose cause-and-effect relationships, predict outcomes, and communicate ideas.6.DA.IM.01
- 1
Algorithms & Programming6.AP
- A.
Algorithms6.AP.A
- 1
Use an existing algorithm in natural language or pseudocode to solve complex problems.6.AP.A.01
- 1
- V.
Variables6.AP.V
-
Students will continue to apply the standards and practices from the previous grade levels.
-
- C.
Control6.AP.C
- 1
Develop programs that utilize combinations of repetition, conditionals, and the manipulation of variables representing different data types.6.AP.C.01
- 1
- M.
Modularity6.AP.M
- 1
Decompose problems into parts to facilitate the design, implementation, and review of programs.6.AP.M.01
- 1
- PD.
Program Development6.AP.PD
- 1
Seek and incorporate feedback from team members to refine a solution to a problem.6.AP.PD.01
- 2
Incorporate existing code, media, and libraries into original programs and give attribution.6.AP.PD.02
- 3
Test and refine programs using teacher provided inputs.6.AP.PD.03
- 4
Break down tasks and follow an individual timeline when developing a computational artifact.6.AP.PD.04
- 5
Document text-based programs in order to make them easier to follow, test, and debug.6.AP.PD.05
- 1
Impacts of Computing6.IC
- CU.
Culture6.IC.CU
- 1
Explain how computing impacts people's everyday activities and careers. 6.IC.CU.01
- 2
Identify and discuss the technology proficiencies needed in the classroom and the workplace, and how to meet the needs of different users.6.IC.CU.02
- 1
- SI.
Social Interactions6.IC.SI
- 1
Describe and use safe, appropriate, and responsible practices (i.e., netiquette) when participating in online communities.6.IC.SI.01
- 2
Individually and collaboratively develop and conduct an online survey that seeks input from a broad audience. Use the survey to evaluate whether it is feasible to solve a problem computationally.6.IC.SI.02
- 1
- SLE.
Internet Safety, Law, & Ethics 6.IC.SLE
- 1
Differentiate between appropriate and inappropriate content on the Internet, and identify the characteristics of unethical and illegal online behavior.6.IC.SLE.01
- 1
Frequently asked questions
- What grade levels do these standards cover?
- Grade 6
- Where can I read the official document?
- Oklahoma Academic Standards COMPUTER SCIENCE
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