Grades K, 1, 2
Other Washington Computer Science sets
Other Washington Computer Science sets
Algorithms and Programming
- 1A-A-7-1.
Give credit when using code, music, or pictures (for example) that were created by others.1A-A-7-1
- 1A-A-5-2.
Construct programs, to accomplish a task or as a means of creative expression, which include sequencing, events, and simple loops, using a block-based visual programming language, both independently and collaboratively (e.g., pair programming).1A-A-5-2
- 1A-A-5-3.
Plan and create a design document to illustrate thoughts, ideas, and stories in a sequential (step-by-step) manner (e.g., story map, storyboard, sequential graphic organizer).1A-A-5-3
- 1A-A-4-4.
Use numbers or other symbols to represent data (e.g., thumbs up/down for yes/no, color by number, arrows for direction, encoding/decoding a word using numbers or pictographs).1A-A-4-4
- 1A-A-3-5.
Decompose (break down) a larger problem into smaller sub-problems with teacher guidance or independently.1A-A-3-5
- 1A-A-3-6.
Categorize a group of items based on the attributes or actions of each item, with or without a computing device.1A-A-3-6
- 1A-A-3-7.
Construct and execute algorithms (sets of step-by-step instructions) that include sequencing and simple loops to accomplish a task, both independently and collaboratively, with or without a computing device.1A-A-3-7
- 1A-A-6-8.
Analyze and debug (fix) an algorithm that includes sequencing and simple loops, with or without a computing device.1A-A-6-8
Computing Systems
- 1A-C-7-9.
Identify and use software that controls computational devices (e.g., use an app to draw on the screen, use software to write a story or control robots).1A-C-7-9
- 1A-C-7-10.
Use appropriate terminology in naming and describing the function of common computing devices and components (e.g., desktop computer, laptop computer, tablet device, monitor, keyboard, mouse, printer).1A-C-7-10
- 1A-C-6-11.
Identify, using accurate terminology, simple hardware and software problems that may occur during use (e.g., app or program not working as expected, no sound, device won't turn on).1A-C-6-11
Data and Analysis
- 1A-D-7-12.
Collect data over time and organize it in a chart or graph in order to make a prediction.1A-D-7-12
- 1A-D-4-13.
Use a computing device to store, search, retrieve, modify, and delete information and define the information stored as data.1A-D-4-13
- 1A-D-4-14.
Create a model of an object or process in order to identify patterns and essential elements (e.g., water cycle, butterfly life cycle, seasonal weather patterns).1A-D-4-14
Impacts of Computing
- 1A-I-7-15.
Compare and contrast examples of how computing technology has changed and improved the way people live, work, and interact.1A-I-7-15
Networks and the Internet
- 1A-N-2-16.
Use computers or other computing devices to connect with people using a network (e.g., the Internet) to communicate, access, and share information as a class.1A-N-2-16
- 1A-N-7-17.
Use passwords to protect private information and discuss the effects of password misuse1A-N-7-17
Frequently asked questions
- What grade levels do these standards cover?
- Grade 1, Grade 2, and Kindergarten
- When were these standards adopted?
- 2016
- Where can I read the official document?
- Washington State K-12 Computer Science Learning Standards
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Keep exploring Computer Science standards
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