Grade 8
Other Minnesota Arts: Media Art sets
Other Minnesota Arts: Media Art sets
Foundations
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Use foundational knowledge and skills while responding to, creating, and presenting artistic work.2.A.1.1
Create
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Generate and develop original artistic ideas.2.8.2.2
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Structure and critique ideas and solutions for original media artworks, using divergent thinking and identified generative methods. For example: Compare and contrast App-based animation platforms; repeatedly abstract an object for a 2D design. 2.8.2.2.1
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Create original artistic work.2.8.2.3
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Create media artworks using transdisciplinary or transmedia production, to express emotion and meaning. For example: Original sound design (such as an experiential design incorporating a podcast) considering theme, movement and unity; simple web page design considering positioning with multimodal perception.2.8.2.3.1
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Revise and complete original artistic work.2.8.2.4
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Refine media artworks, resisting closure while intentionally altering stylistic conventions based on specific goals and personal choices. For example: Edit video game level design considering interactive components after receiving feedback.2.8.2.4.1
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Present
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Develop and refine artistic techniques and work for presentation. 2.8.3.5
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Develop and apply criteria for evaluating a collection of media artwork for presentation. For example: Create survey for a focus group; participate in forum on media artwork presentation.2.8.3.5.1
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Make artistic choices in order to convey meaning through presentation. 2.8.3.6
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Evaluate and implement improvements in the presentation of media artworks, considering personal and local impacts. For example: Research the changes to personal or corporate branding over time.2.8.3.6.1
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Respond
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Analyze and construct interpretations of artistic work.2.8.4.7
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Analyze the relationships between media arts components, and explain how transdisciplinary or transmedia productions communicate and affect audience experience. For example: Compare the experience of platforms with interactivity (such as experiential design) with the experience of traditional art mediums.2.8.4.7.1
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Evaluate artistic work by applying criteria.2.8.4.8
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Evaluate media artworks and production processes with developed criteria at multiple stages in the creation process, including criteria related to fair use and copyright.** For example: Plagiarism; appropriation; intellectual property; creative commons media; public domain; and legal.2.8.4.8.1
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Connect
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Integrate knowledge and personal experiences while responding to, creating, and presenting artistic work.2.8.5.9
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Evaluate the cycle of producing media artworks to make meaning of and respond to local and global events, and the power of media arts to affect social change. For example: Artmaking in response to natural disaster; political and social campaigns.2.8.5.9.1
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Demonstrate an understanding that artistic works influence and are influenced by personal, societal, cultural, and historical contexts, including the contributions of Minnesota American Indian tribes and communities.2.8.5.10
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Explain different ways media arts are used to represent, establish, reinforce, and reflect culture or group identity. For example: Use of memes and viral video in systematic communications.2.8.5.10.1
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Frequently asked questions
- What grade levels do these standards cover?
- Grade 8
- Where can I read the official document?
- FINAL Minnesota 2018 K-12 Academic Standards in the Arts 111220 (November 2020) (003)(1)
Keep exploring
Keep exploring Arts: Media Art standards
Sibling grade bands, other subjects in this jurisdiction, and the same subject across other states.