Grade 4
Other Arizona Computer Science sets
Other Arizona Computer Science sets
Concept: Computing Systems (CS) 4.CS
- D.
Subconcept: Devices (D)4.CS.D
- 1
With teacher guidance, model how internal and external parts of computing connect multiple devices in a computing system.4.CS.D.1
- 1
- HS.
Subconcept: Hardware and Software (HS)4.CS.HS
- 1
Recognize that bits serve as the basic unit of data in computing systems and can represent a variety of information.4.CS.HS.1
- 2
Recognize that a single piece of hardware can accomplish different tasks depending on its software.4.CS.HS.2
- 1
- T.
Subconcept: Troubleshooting (T)4.CS.T
- 1
Develop and apply simple troubleshooting strategies to solve simple hardware and software problems.4.CS.T.1
- 1
Concept: Networks and the Internet (NI) 4.NI
- C.
Subconcept: Cybersecurity (C)4.NI.C
- 1
Discuss real-world cybersecurity problems and how personal information can be protected. 4.NI.C.1
- 1
- NCO.
Subconcept: Network, Communication, and Organization (NCO)4.NI.NCO
- 1
Model how information is decomposed, transmitted as packets through multiple devices over networks and reassembled at the destination.4.NI.NCO.1
- 1
Concept: Data and Analysis (DA)4.DA
- CVT.
Subconcept: Collection, Visualization and Transformation (CVT)4.DA.CVT
- 1
Select tools to collect, organize, and present data visually to highlight relationships and support a claim.4.DA.CVT.1
- 1
- S.
Subconcept: Storage (S)4.DA.S
- 1
Recognize different file extensions and the different amounts of storage required for each type. 4.DA.S.1
- 1
- IM.
Subconcept: Inference and Models (IM)4.DA.IM
- 1
Use a computational tool to manipulate data to draw conclusions, make predictions, and answer questions.4.DA.IM.1
- 1
Concept: Algorithms and Programming (AP) 4.AP
- A.
Subconcept: Algorithms (A)4.AP.A
- 1
Compare and refine multiple algorithms for the same task and determine which is the most effective. 4.AP.A.1
- 1
- V.
Subconcept: Variables (V)4.AP.V
- 1
Create programs that use variables to store and modify data4.AP.V.1
- 1
- C.
Subconcept: Control (C)4.AP.C
- 1
Create programs that include sequences, events, loops, and/or conditionals.4.AP.C.1
- 1
- M.
Subconcept: Modularity (M)4.AP.M
- 1
Decompose problems into smaller, manageable subproblems to facilitate the program development process.4.AP.M.1
- 2
Modify, remix, or incorporate portions of an existing program into one's own work to add more advanced features.4.AP.M.2
- 1
- PD.
Subconcept: Program Development (PD)4.AP.PD
- 1
Use an iterative process to plan the development of a program by including others' perspectives and considering user preferences.4.AP.PD.1
- 2
Observe intellectual property rights and give appropriate attribution when creating or remixing programs.4.AP.PD.2
- 3
Test and debug (identify and fix errors) a program/app or algorithm to ensure it runs as intended.4.AP.PD.3
- 4
With teacher guidance, students take on varying roles when collaborating with peers during the design, implementation, and review stages of program development.4.AP.PD.4
- 5
Describe choices made during program development using code comments, presentations, and/or demonstrations.4.AP.PD.5
- 1
Concept: Impacts of Computing (IC)4.IC
- C.
Subconcept: Culture (C)4.IC.C
- 1
Identify and discuss computing technologies that have changed the world. 4.IC.C.1
- 2
Brainstorm ways to improve the accessibility and usability of technology products for the diverse needs and wants of users.4.IC.C.2
- 1
- SI.
Subconcept: Social Interactions (SI)4.IC.SI
- 1
Seek opportunities for local and nationally collaboration to facilitate communication and innovation. 4.IC.SI.1
- 1
- SLE.
Subconcept: Safety, Law, and Ethics (SLE)4.IC.SLE
- 1
Use material that is publicly available and/or permissible to use.4.IC.SLE.1
- 1
Frequently asked questions
- What grade levels do these standards cover?
- Grade 4
- Where can I read the official document?
- Arizona Computer Science Standards Adopted October 2018
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