Grade K
Efficiency of Human Movement and Performance
- 1.
Personal Fitness and Healthy Active Living
- A.
Health-Related and Skill-Related Fitness
- a.
Tell what it means to be fit.
- a.
- D.
Body Systems
- a.
Identify major body parts (e.g., head, neck, arm, shoulders, elbow, legs, knee, hip, feet, back, fingers, toes).
- a.
- A.
- 2.
Responsible Personal and Social Behavior in the Physical Activity Setting
- A.
Personal/Social Responsibilities
- a.
Demonstrate the ability to share, be cooperative and safe with others.
- a.
- A.
- 3.
Injury Prevention, Treatment and Rehabilitation
- A.
Prevention
- a.
Demonstrate safe use of general and personal space.
- a.
- B.
Treatment
- a.
Demonstrate how to seek adult help when an injury has occurred (e.g., playground, field trips, lunch room).
- a.
- A.
Physical Activity and Lifetime Wellness
- 1.
Fundamental Movement Skills and Games
- A.
Locomotor
- a.
Demonstrate the correct form of three locomotor skills (e.g., walk, run, jump, hop, gallop).
- a.
- B.
Non-Locomotor
- a.
Demonstrate selected non-locomotor skills (e.g., push, pull, bend, twist, stretch, turn).
- a.
- C.
Manipulative Skills
- a.
Demonstrate manipulative skills in a stationary position (e.g., rolling, throwing, catching, kicking).
- a.
- D.
Body Management
- a.
Demonstrate introductory individual stunts (e.g., crab walk, bear walk, inch worm).
- b.
Demonstrate ways to balance on different body parts at different levels.
- a.
- E.
Movement Concepts
- a.
Identify relationship with body parts (e.g., left hand to left shoulder, right elbow to left knee).
- b.
Demonstrate the difference between slow and fast movement when performing locomotor movements.
- c.
Recognize the difference between general and personal space.
- a.
- F.
Developmental Games
- a.
Demonstrate cooperation with partners and small groups to accomplish a game objective.
- b.
Demonstrate chasing, fleeing, dodging.
- a.
- A.
- 3.
Rhythms and Dance
- A.
Essential Elements of Rhythm
- a.
Demonstrate the concept of beat/rhythm pattern as it applies to music and movement (e.g., clap, drum).
- b.
Demonstrate simple movements to music (e.g., march to beat).
- a.
- B.
Creative/Interpretive
- a.
Demonstrate the ability to use your body as a means of expression (e.g., snowman melting).
- a.
- A.
Frequently asked questions
- What grade levels do these standards cover?
- Kindergarten
- When were these standards adopted?
- 2007
- Where can I read the official document?
- Physical Education Grade Level Expectations
Keep exploring
Keep exploring Physical Education standards
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