Grade 6
Other Alabama Digital Literacy and Computer Science sets
- Kindergarten
- Kindergarten
- Recurring Standards
- Technology Education (2009): Grades K, 1, 2
- Grade 1
- Grade 1
- Grade 2
- Grade 2
- Grade 3
- Grade 3
- Technology Education (2009): Grades 3, 4, 5
- Grade 4
- Grade 4
- Grade 5
- Grade 5
- Grade 6
- Grade 6
- Technology Education (2009): Grades 6, 7, 8
- Grade 7
- Grade 7
- Grade 7
- Grade 8
- Grade 8
- Grade 8
- Grades 9-12
- Grades 9-12
- Technology Education (2009): Grades 9, 10, 11, 12
Other Alabama Digital Literacy and Computer Science sets
- Kindergarten
- Kindergarten
- Recurring Standards
- Technology Education (2009): Grades K, 1, 2
- Grade 1
- Grade 1
- Grade 2
- Grade 2
- Grade 3
- Grade 3
- Technology Education (2009): Grades 3, 4, 5
- Grade 4
- Grade 4
- Grade 5
- Grade 5
- Grade 6
- Grade 6
- Technology Education (2009): Grades 6, 7, 8
- Grade 7
- Grade 7
- Grade 7
- Grade 8
- Grade 8
- Grade 8
- Grades 9-12
- Grades 9-12
- Technology Education (2009): Grades 9, 10, 11, 12
Computational ThinkingDLCS25.6.CT
- AAD
Algorithms, Abstraction, and DecompositionDLCS25.6.CT.AAD
- 1
Create pseudocode using sequencing, selection, and iteration applying relational and logical operators to control program flow.DLCS25.6.1
- 2
Differentiate between flowcharts and pseudocode and create both to solve a task.DLCS25.6.2
- 3
Trace and debug pseudocode to identify outcomes and correct logic errors.DLCS25.6.3
- 4
Break a task into smaller steps and evaluate the purpose and effectiveness of each step to solve a problem.DLCS25.6.4
- 5
Explain how abstraction simplifies tasks, using real-life examples.DLCS25.6.5
- 1
- P
ProgrammingDLCS25.6.CT.P
- 6
Create a program that includes sequencing, selection, and iteration.DLCS25.6.6
- 7
Create an interactive program using sequential commands and user input to control basic program actions, like movement or responses.DLCS25.6.7
- 6
Data ScienceDLCS25.6.DS
- DCR
Data Collection and RepresentationDLCS25.6.DS.DCR
- 8
Differentiate between numeric and text data types and construct simple data structures.DLCS25.6.8
- 9
Explain why computers use a binary system.DLCS25.6.9
- 8
- DA
Data AnalysisDLCS25.6.DS.DA
- 10
Create graphs or charts from simple datasets to identify patterns, and describe key findings.DLCS25.6.10
- 11
Generate and interpret descriptive statistics, including mean, median, and mode, to summarize data.DLCS25.6.11
- 10
- MS
Modeling and SimulationDLCS25.6.DS.MS
- 12
Use basic models or simulations to test how changes in input affect outcomes.DLCS25.6.12
- 12
Computing SystemsDLCS25.6.CS
- NI
Networks and InternetDLCS25.6.CS.NI
- 13
Explain the basic roles of routers, IP addresses, domain names, and servers in network communication.DLCS25.6.13
- 14
Differentiate between the Internet and the World Wide Web.DLCS25.6.14
- 13
- C
CybersecurityDLCS25.6.CS.C
- 15
Identify common online threats, including social engineering, and describe safe practices to protect personal information.DLCS25.6.15
- 16
Explain how strong passwords and multi-factor authentication help protect data.DLCS25.6.16
- 17
Compare safe and unsafe online behaviors related to social media use, personal identifiable information, and cyberbullying.DLCS25.6.17
- 15
- HS
Hardware and SoftwareDLCS25.6.CS.HS
- 18
Perform basic troubleshooting to solve hardware problems.DLCS25.6.18
- 19
Identify examples of system and application software, and match common applications to appropriate tasksDLCS25.6.19
- 20
Explain the purpose of an operating system and describe how it manages hardware and software resources.DLCS25.6.20
- 18
Impact of ComputingDLCS25.6.IC
- CP
Career PathsDLCS25.6.IC.CP
- 21
Identify a variety of careers that relate to or utilize computer science skills.DLCS25.6.21
- 21
- E
EthicsDLCS25.6.IC.E
- 22
Summarize major state and federal laws related to technology use, including those regulating copyright and intellectual property.DLCS25.6.22
- 23
Describe how AI systems are used in everyday life and examine the ethical considerations they raise. [AI]DLCS25.6.23
- 22
- S
SocietyDLCS25.6.IC.S
- 24
Explain how computing technologies have changed and will continue to change the way people communicate, learn, and work in their daily lives and communitiesDLCS25.6.24
- 24
- ET
Emerging TechnologyDLCS25.6.IC.ET
- 25
Identify examples of relevant emerging technologies and describe their purposes. [AI]DLCS25.6.25
- 25
- A
AccessibilityDLCS25.6.IC.A
- 26
Evaluate accessibility features in digital tools and explain how they improve usability for individuals with diverse abilities.DLCS25.6.26
- 26
Digital ProficiencyDLCS25.6.DP
- IL
Information LiteracyDLCS25.6.DP.IL
- 27
Analyze digital content for reliability and cite sources properly.DLCS25.6.27
- 27
- DL
Digital LifeDLCS25.6.DP.DL
- 28
Investigate their own digital footprints and describe the effects digital footprints can have on themselves and others.DLCS25.6.28
- 28
- DT
Digital ToolsDLCS25.6.DP.DT
- 29
Create and apply a structured system for organizing files, folders, and subfolders to manage and retrieve digital work efficiently.DLCS25.6.29
- 30
Identify AI and non-AI technologies and features when using digital tools. [AI]DLCS25.6.30
- 31
Input text at a rate of 25 words per minute via keyboard or alternative text input method.DLCS25.6.31
- 29
Frequently asked questions
- What grade levels do these standards cover?
- Grade 6
- Where can I read the official document?
- Digital Literacy and Computer Science (2025)
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More Alabama Digital Literacy and Computer Science sets
Digital Literacy and Computer Science- Kindergarten
- Kindergarten
- Recurring Standards
- Technology Education (2009): Grades K, 1, 2
- Grade 1
- Grade 1
- Grade 2
- Grade 2
- Grade 3
- Grade 3
- Technology Education (2009): Grades 3, 4, 5
- Grade 4
- Grade 4
- Grade 5
- Grade 5
- Grade 6
- Grade 6
- Technology Education (2009): Grades 6, 7, 8
- Grade 7
- Grade 7
- Grade 7
- Grade 8
- Grade 8
- Grade 8
- Grades 9-12
- Grades 9-12
- Technology Education (2009): Grades 9, 10, 11, 12
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