Game Design and Development (8400/ 36 weeks)
Other Virginia CTE sets
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- Small Animal Care 2 (8084)
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- Sports Medicine/Athletic Training I (Condensed) (8316—36 weeks/140 hours)
- Sports Medicine/Athletic Training II (Condensed) (8317—36 weeks/140 hours)
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- Technology Foundations (8403)
- Technology of Robotic Design (2024)
- Veterinary Science 2 (8089)
- Virginia Teachers for Tomorrow 2 (9072 - 36 weeks)
- Virginia Teachers for Tomorrow I (9062 - 36 weeks)
- Criminal Justice I (2024)
- Veterinary Science 1 (8088)
- Criminal Justice II
- Emergency Medical Responder
- Sports and Entertainment Management (2021)
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- Advanced Computer Information Systems (6613)
- Advanced Programming (6641)
- Career Strategies (9071)
- Certified Nurse Aide (CNA) 1 (8360)
- Certified Nurse Aide (CNA) 2 (8362)
- Child Development and Parenting (8232)
- Computer Information Systems (6612)
- Cybersecurity Fundamentals (6302)
- Cybersecurity Systems Technology (8628)
- Dual Enrollment Entrepreneurship (9093)
- Dual Enrollment Marketing (8120)
- Dual Enrollment Sales and Marketing Management (8125)
- Dual Enrollment Small Business Management (6135)
- Economics and Personal Finance (6120)
- Emergency Medical Technician (EMT) 1 (8333)
- Emergency Medical Technician (EMT) 2 (8334)
- Emergency Medical Technician (EMT) 3 (8335)
- Engineering Analysis and Applications II (2023)
- Engineering Concepts and Processes III (2023)
- Engineering Explorations 1 (8450)
- Engineering Practicum IV (2023)
- Independent Living (8219)
- Introduction to Early Childhood Education (8234)
- Introduction to Health and Medical Sciences (8302)
- Mechatronics 1 (8554)
- Mechatronics 2 (8555)
- Mechatronics 3 (8556)
- Medical Terminology (8383)
- Nutrition and Wellness (8229)
- Principles of Technology 1 (9811)
- Principles of Technology 2 (9812)
- Programming (6640)
- Sports and Entertainment Marketing (8175)
- Sports Medicine 1 (7660)
- Sports Medicine 2 (7662)
- Strategic Marketing (8130)
- Unmanned Aircraft Systems (2023)
- Unmanned Aircraft Systems, Advanced (2023)
- Workplace Readiness Skills
Other Virginia CTE sets
- Career Investigations (9068)
- Family and Consumer Sciences Exploratory I (8206)
- Introduction to Technology & Engineering (8481)
- Computer Solutions (2020): Grades 7-8
- Family and Consumer Sciences II (8261)
- Agriscience and Technology 8004 (2021)
- Family and Consumer Sciences Exploratory III (8242)
- Accounting (6320/36 weeks)
- Agricultural Business Fundamentals I (8022 - 36 weeks)
- Agricultural Fabrication and Emerging Technologies (8019 - 36 weeks)
- Agricultural Power Systems, Advanced (8020 - 36 weeks)
- Agricultural Structural Systems (8017 - 36 weeks)
- Business Management (6135 - 36 weeks)
- Computer Information Systems (6612 - 36 weeks)
- Computer Systems Technology 1 (8622)
- Criminal Justice II (2024)
- Culinary Arts 1 (8275)
- Culinary Arts 2 (8276)
- Early Childhood, Education, and Services 1 (8285) 36 weeks
- Early Childhood, Education, and Services II (8286) 36 weeks
- Economics and Personal Finance (6120 - 36 weeks)
- Electricity 2 (8534/36 weeks)
- Electricity I (8533/36 weeks)
- Engineering Explorations I (8450) 36 weeks
- Engineering Studies (8491) 36 weeks
- Entreprenuership (9093)
- Entreprenuership, Advanced (9094)
- Firefighting 1 (8705 - 36 weeks)
- Floral Design 1 (2024)
- Greenhouse Plant Production and Management (2019)
- Horticulture Sciences (8034)
- Interior Design I (8295)
- Interior Design II (8296)
- Introduction to Animal Systems (8008/36 weeks)
- Introduction to Culinary Arts (8250)
- Introduction to Health and Medical Sciences (8302- 36 weeks)
- Introduction to Hospitality, Tourism, and Recreation (8259 - 36 weeks)
- Introduction to Interior Design (8255)
- Introduction to Plant Systems (2021)
- Introduction to Power, Structural, and Technical Systems (8016/36 weeks)
- Landscaping 1 (8036)
- Marketing (2022)
- Medical Terminology (8383 - 36 weeks)
- Nurse Aide 1 (8360 - 36 weeks)
- Principles of Business and Marketing (6115 - 36 weeks)
- Principles of Business and Marketing (12051-36) (2024)
- Small Animal Care 1 (8083)
- Small Animal Care 2 (8084)
- Small Engine Repair (8082 - 36 weeks)
- Sports Medicine/Athletic Training I (Condensed) (8316—36 weeks/140 hours)
- Sports Medicine/Athletic Training II (Condensed) (8317—36 weeks/140 hours)
- Strategic Marketing (8130)
- Technology Foundations (8403)
- Technology of Robotic Design (2024)
- Veterinary Science 2 (8089)
- Virginia Teachers for Tomorrow 2 (9072 - 36 weeks)
- Virginia Teachers for Tomorrow I (9062 - 36 weeks)
- Criminal Justice I (2024)
- Veterinary Science 1 (8088)
- Criminal Justice II
- Emergency Medical Responder
- Sports and Entertainment Management (2021)
- Advanced Accounting (6321)
- Advanced Computer Information Systems (6613)
- Advanced Programming (6641)
- Career Strategies (9071)
- Certified Nurse Aide (CNA) 1 (8360)
- Certified Nurse Aide (CNA) 2 (8362)
- Child Development and Parenting (8232)
- Computer Information Systems (6612)
- Cybersecurity Fundamentals (6302)
- Cybersecurity Systems Technology (8628)
- Dual Enrollment Entrepreneurship (9093)
- Dual Enrollment Marketing (8120)
- Dual Enrollment Sales and Marketing Management (8125)
- Dual Enrollment Small Business Management (6135)
- Economics and Personal Finance (6120)
- Emergency Medical Technician (EMT) 1 (8333)
- Emergency Medical Technician (EMT) 2 (8334)
- Emergency Medical Technician (EMT) 3 (8335)
- Engineering Analysis and Applications II (2023)
- Engineering Concepts and Processes III (2023)
- Engineering Explorations 1 (8450)
- Engineering Practicum IV (2023)
- Independent Living (8219)
- Introduction to Early Childhood Education (8234)
- Introduction to Health and Medical Sciences (8302)
- Mechatronics 1 (8554)
- Mechatronics 2 (8555)
- Mechatronics 3 (8556)
- Medical Terminology (8383)
- Nutrition and Wellness (8229)
- Principles of Technology 1 (9811)
- Principles of Technology 2 (9812)
- Programming (6640)
- Sports and Entertainment Marketing (8175)
- Sports Medicine 1 (7660)
- Sports Medicine 2 (7662)
- Strategic Marketing (8130)
- Unmanned Aircraft Systems (2023)
- Unmanned Aircraft Systems, Advanced (2023)
- Workplace Readiness Skills
Game Design and Development (8400/ 36 weeks)GDD
- A
Demonstrating Personal Qualities and AbilitiesGDD.1
- 1
Demonstrate creativity and innovation.GDD.1.1
- 2
Demonstrate critical thinking and problem solving.GDD.1.2
- 3
Demonstrate initiative and self-direction.GDD.1.3
- 4
Demonstrate integrity.GDD.1.4
- 5
Demonstrate work ethic.GDD.1.5
- 1
- B
Demonstrating Interpersonal SkillsGDD.2
- 6
Demonstrate conflict-resolution skills.GDD.2.6
- 7
Demonstrate listening and speaking skills.GDD.2.7
- 8
Demonstrate respect for diversity.GDD.2.8
- 9
Demonstrate customer service skills.GDD.2.9
- 10
Collaborate with team members.GDD.2.10
- 6
- C
Demonstrating Professional CompetenciesGDD.3
- 11
Demonstrate big-picture thinking.GDD.3.11
- 12
Demonstrate career- and life-management skills.GDD.3.12
- 13
Demonstrate continuous learning and adaptability.GDD.3.13
- 14
Manage time and resources.GDD.3.14
- 15
Demonstrate information-literacy skills.GDD.3.15
- 16
Demonstrate an understanding of information security.GDD.3.16
- 17
Maintain working knowledge of current information-technology (IT) systems.GDD.3.17
- 18
Demonstrate proficiency with technologies, tools, and machines common to a specific occupation.GDD.3.18
- 19
Apply mathematical skills to job-specific tasks.GDD.3.19
- 20
Demonstrate professionalism.GDD.3.20
- 21
Demonstrate reading and writing skills.GDD.3.21
- 22
Demonstrate workplace safety.GDD.3.22
- 11
- D
Examining All Aspects of an IndustryGDD.4
- 23
Examine aspects of planning within an industry/organization.GDD.4.23
- 24
Examine aspects of management within an industry/organization.GDD.4.24
- 25
Examine aspects of financial responsibility within an industry/organization.GDD.4.25
- 26
Examine technical and production skills required of workers within an industry/organization.GDD.4.26
- 27
Examine principles of technology that underlie an industry/organization.GDD.4.27
- 28
Examine labor issues related to an industry/organization.GDD.4.28
- 29
Examine community issues related to an industry/organization.GDD.4.29
- 30
Examine health, safety, and environmental issues related to an industry/organization.GDD.4.30
- 23
- E
Addressing Elements of Student LifeGDD.5
- 31
Identify the purposes and goals of the student organization.GDD.5.31
- 32
Explain the benefits and responsibilities of membership in the student organization as a student and in professional/civic organizations as an adult.GDD.5.32
- 33
Demonstrate leadership skills through participation in student organization activities, such as meetings, programs, and projects.GDD.5.33
- 34
Identify Internet safety issues and procedures for complying with acceptable use standards.GDD.5.34
- 31
- F
Exploring Work-Based LearningGDD.6
- 36
Reflect on lessons learned during the WBL experience.GDD.6.35
- 37
Explore career opportunities related to the WBL experience.GDD.6.36
- 38
Participate in a WBL experience, when appropriate.GDD.6.37
- 36
- G
Exploring the History, Culture, and Purpose of GamesGDD.7
- 39
Define a <i>game</i>.GDD.7.39
- 40
Differentiate between entertainment, serious games, and simulation.GDD.7.40
- 41
Define terms associated with the game industry.GDD.7.41
- 42
Examine the cultural connections and/or sensitivities of games.GDD.7.42
- 43
Analyze the influence of the game industry and serious games on society.GDD.7.43
- 44
Summarize the history of game development.GDD.7.44
- 45
Interpret the significant role of controversy in the development of games.GDD.7.45
- 39
- H
Identifying Ethical Concerns in Game DesignGDD.8
- 46
Differentiate between public domain and intellectual property.GDD.8.46
- 47
Adhere to intellectual property laws.GDD.8.47
- 48
Describe ethical issues related to the game industry.GDD.8.48
- 49
Analyze the implications of ethical and unethical behavior.GDD.8.49
- 46
- I
Exploring Game Industry FundamentalsGDD.9
- 50
Identify game genres.GDD.9.50
- 51
Differentiate among the classifications of games.GDD.9.51
- 52
Describe trends in the gaming industry.GDD.9.52
- 53
Describe gaming hardware.GDD.9.53
- 54
Identify organizational components associated with game design.GDD.9.54
- 50
- J
Introducing GamesGDD.10
- 55
Explain the foundations of a successful game.GDD.10.55
- 56
Describe the components of game design.GDD.10.56
- 57
Design a game prototype.GDD.10.57
- 58
Create a physical model/mock-up of a game.GDD.10.58
- 59
Develop a production plan for the game design.GDD.10.59
- 60
Perform quality assurance (QA).GDD.10.60
- 61
Examine a game for accessibility.GDD.10.61
- 62
Create user documentation.GDD.10.62
- 55
- K
Examining Narrative DesignGDD.11
- 63
Define <i>narrative design</i>.GDD.11.63
- 64
Identify the components of storytelling.GDD.11.64
- 65
Explain perspective.GDD.11.65
- 66
Plan the setting.GDD.11.66
- 67
Evaluate game assets.GDD.11.67
- 68
Design game assets.GDD.11.68
- 69
Analyze a storyboard.GDD.11.69
- 63
- L
Creating Game ArtGDD.12
- 70
Animate game assets.GDD.12.70
- 71
Create art for a game.GDD.12.71
- 72
Create a sprite.GDD.12.72
- 73
Edit an image using image editing software.GDD.12.73
- 74
Apply the elements of design.GDD.12.74
- 75
Apply the principles of design.GDD.12.75
- 76
Describe the components of 3D images.GDD.12.76
- 77
Create visual effects (VFX) for games.GDD.12.77
- 70
- M
Incorporating Audio Components in Game DesignGDD.13
- 78
Manipulate sounds.GDD.13.78
- 79
Incorporate sounds appropriate to a particular game scenario.GDD.13.79
- 80
Evaluate the role of sound and music.GDD.13.80
- 78
- N
Utilizing Logic and ProgrammingGDD.14
- 81
Identify types of game engines.GDD.14.81
- 82
Identify game engines.GDD.14.82
- 83
Identify game development techniques.GDD.14.83
- 84
Describe different platforms for game development.GDD.14.84
- 85
Apply a script.GDD.14.85
- 81
- O
Building a GameGDD.15
- 86
Complete a game design document.GDD.15.86
- 87
Develop storyboards.GDD.15.87
- 88
Create games.GDD.15.88
- 86
- P
Examining Marketing StrategiesGDD.16
- 89
Explain how market segmentation is used to identify a target market.GDD.16.89
- 90
Examine marketing strategies and their importance.GDD.16.90
- 89
- Q
Preparing for Career OpportunitiesGDD.17
- 91
Compile a multimedia portfolio.GDD.17.91
- 92
Explore careers associated with game design.GDD.17.92
- 91
Frequently asked questions
- What grade levels do these standards cover?
- Grade 9, Grade 10, Grade 11, Grade 12, and VOCATIONALTRAINING
- Where can I read the official document?
- VA's CTE Resource Center
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