Arts, A/V Technology, and Communications: Career Cluster Knowledge and Skill Statements with Suggested Performance Indicators

Other Oregon CTE sets

Demonstrate knowledge of the history of the digital arts and graphic design field based on analysis of a variety of media artworksFA-DAAV01

  • A

    Describe trends in graphic design and their potential impacts on the future of the industryFA-DAAV01.A

  • B

    Describe the historical evolution of the graphic design field and how current strategies build on past effortsFA-DAAV01.B

  • C

    Describe the role and influences of media in society, and the potential impacts of technological developments in the digital artsFA-DAAV01.C

  • D

    Identify art movements that have impacted digital arts and graphic designFA-DAAV01.D

  • E

    Describe how the digital arts and graphic design industry influences aspects of life in the United States (e.g., politics, popular culture, the economy)FA-DAAV01.E

Demonstrate an understanding of the digital arts and graphic design fieldFA-DAAV02

  • A

    Analyze various careers and their job descriptions and the educational requirements and certifications to find entry-level employmentFA-DAAV02.A

  • B

    Define and use industry standard terminology to communicate informationFA-DAAV02.B

  • C

    Critique the production of and qualities of visual and multimedia worksFA-DAAV02.C

  • D

    Describe the types and roles of organizations that work in the digital arts and graphic design fieldsFA-DAAV02.D

  • E

    Define gig work and how independent contractors can interface with organizational teamsFA-DAAV02.E

Analyze and use the elements and principles of designFA-DAAV03

  • A

    Describe the design process, including critical phases of pre-production, production, and post-productionFA-DAAV03.A

  • B

    Understand and apply the elements of design including space, line, color, shape, texture, form, and valueFA-DAAV03.A.B

  • C

    Understand the principles of design including balance, unity, harmony, contrast, hierarchy, alignment, repetition, variety, emphasis, proportion, functionality, proximity, and color theoryFA-DAAV03.C

  • D

    Understand and apply color symbolism, perception, and psychologyFA-DAAV03.D

  • E

    Use the elements and principles of design to create designs using various materials, components, and techniques (e.g., manual and digital sketching)FA-DAAV03.E

  • F

    Identify the anatomical components and qualities of type (e.g., x-height, ascenders, descenders, counters, etc.)FA-DAAV03.F

Apply principles and elements of designFA-DAAV04

  • A

    Apply effective use of negative space, composition, message structure, graphics, etc., to graphic workFA-DAAV04.A

  • B

    Create graphic works utilizing grids and templatesFA-DAAV04.B

  • C

    Demonstrate layout skills for print collateral (i.e., business cards, newspapers, packaging, etc.) and digital mediaFA-DAAV04.C

  • D

    Explain the importance of consistency of design, usability, and core messagingFA-DAAV04.D

  • E

    Analyze branding and organizational identity, its purpose and constituents, and create a visual that contains all the richness of the brandFA-DAAV04.E

  • F

    Apply measurement tools and ratio analysis to image positioning in graphic works, and solve aspect ratio proportion measurement in video and animation developmentFA-DAAV04.F

  • G

    Strategically utilize generative methods to formulate multiple ideas and increase the originality of approaches and designFA-DAAV04.G

Demonstrate knowledge of the key aspects of production using industry standard softwareFA-DAAV05

  • A

    Generate and refine multiple project ideas (through the use of thumbnails, roughs, mock-ups, wireframes, etc.), and create a storyboard or prototypeFA-DAAV05.A

  • B

    Analyze differences and appropriate applications of vector-based and bitmap imagesFA-DAAV05.B

  • C

    Use a variety of input devices to import photos, images, and other contentFA-DAAV05.C

  • D

    Incorporate the use of image manipulation and illustration software into final productsFA-DAAV05.D

  • E

    Apply nondestructive image editing techniques such as layering and maskingFA-DAAV05.E

  • F

    Use different selection tools and techniques to manipulate images and practice in-camera composition and croppingFA-DAAV05.F

  • G

    Use appropriate resolution, compression, and file formats for various media outputs including web, video, and print, and appropriate color modes in graphic works including but not limited to RGB and CMYKFA-DAAV05.G

  • H

    Develop and apply a personal aesthetic in designing artistic ideas and production strategies, considering context and project constraintsFA-DAAV05.H

Demonstrate knowledge of the design workflow process to increase success and productivityFA-DAAV06

  • A

    Synthesize information collected from communications with clients and other stakeholders to define a scope of work to meet customer needsFA-DAAV06.A

  • B

    Identify the resources and budget to meet project requirementsFA-DAAV06.B

  • C

    Describe project management and create a workflow for a project, including activities, timeline, critical milestones and deliverables, and potential risks and contingency plansFA-DAAV06.C

  • D

    Recognize differences in how individuals organize, synthesize, and analyze informationFA-DAAV06.D

  • E

    Produce functional and visual design specifications to create projectsFA-DAAV06.E

  • F

    Analyze customer needs and provide software technical supportFA-DAAV06.F

  • G

    Identify and perform product maintenance activitiesFA-DAAV06.G

Demonstrate knowledge of legal issues related to designFA-DAAV07

  • A

    Research laws governing copyright, intellectual property (including font usage, photography, illustration, audio, and video rights), and software licensingFA-DAAV07.A

  • B

    Describe laws governing brand issues, trademark, and other proprietary rightsFA-DAAV07.B

  • C

    Explain the ethical and le.g.al consequences of violating copyright, privacy, and data security lawsFA-DAAV07.C

  • D

    Define fair use including authorships, rights of use for work and likeness, and credit lines and model fair use in production of graphic worksFA-DAAV07.D

Demonstrate knowledge of ethical issues related to designFA-DAAV08

  • A

    Research and discuss censorship as it applies to the design industryFA-DAAV08.A

  • B

    Explain the purpose of non-disclosure agreements (NDA), the types of requirements that may be included, and the expectations surrounding their useFA-DAAV08.B

  • C

    Incorporate cultural sensitivity and diversity awareness into the design process, informed by an understanding of current digital issues surrounding representation and digital technologyFA-DAAV08.C

  • D

    Explain what constitutes ethical behavior in various situations and settings, and incorporate ethical behaviors in graphic worksFA-DAAV08.D

Apply design requirements/ elements for the diversity of needs, values, and social patterns in project design to promote equityFA-DAAV09

  • A

    Understand how design is impacted by needs, values, social patterns, and preferencesFA-DAAV09.A

  • B

    Understand the basic principles of the environmental impact of a design projectFA-DAAV09.B

  • C

    Evaluate and align sustainable design elements to add value to the projectFA-DAAV09.C

  • D

    Apply design requirements to accommodate people with varying physical disabilitiesFA-DAAV09.D

  • E

    Understand how implicit and explicit biases (e.g., classism, racism, sexism, homo/transphobia, antisemitism, Islamophobia, ableism, ageism) may impact project designFA-DAAV09.E

Apply knowledge of industry standard equipment, software and technology skills related to productionFA-DAAV10

  • A

    Apply knowledge of lighting requirements for a planned productionFA-DAAV10.A

  • B

    Demonstrate knowledge of camera operations, video signals, and video formatsFA-DAAV10.B

  • C

    Demonstrate the use of software used in film and video production and editingFA-DAAV10.C

  • D

    Apply knowledge of basic editing to film, video, and multimedia productionFA-DAAV10.D

  • E

    Demonstrate operation and maintenance of film and video systemsFA-DAAV10.E

  • F

    Apply knowledge of control peripherals used for editing film, video, and multimedia productionFA-DAAV10.F

Understand and apply elements of two- and three-dimensional media as they relate to design, animation, production, and/or special effectsFA-DAAV11

  • A

    Apply art elements and design principles to work in various mediaFA-DAAV11.A

  • B

    Create and refine a media artwork design idea (and/or digital storyboard) to convey a specific purpose or message for a particular audience or contextFA-DAAV11.B

  • C

    Refine production processes integrating content and stylistic conventions in media arts production, demonstrating understanding of associated principles such as continuity and juxtapositionFA-DAAV11.C

  • D

    Create 3D art using analog means to inform digital workFA-DAAV11.D

  • E

    Use 3D software to create texture and explore the fundamentals of design in animation including posing, timing, key framing, interpolation, transformations, and renderingFA-DAAV11.E

Apply knowledge of industry standard equipment, software, and technical skills related to media productionFA-DAAV12

  • A

    Apply knowledge of media equipment for productions, including basic recording equipment, microphones, pick-up patterns equalizers, mixing consoles, and quality monitoring equipmentFA-DAAV12.A

  • B

    Exhibit knowledge of analog and digital audio formatsFA-DAAV12.B

  • C

    Demonstrate the techniques required for synchronization of audio and video, including multiple soundtracksFA-DAAV12.C

  • D

    Exhibit how to write audio scripts for various types of programsFA-DAAV12.D

Exhibit ability to edit media productionsFA-DAAV13

  • A

    Understand and apply concepts of melody, harmony, texture, rhythm, form, and basic composition in audio arranging, composing and productionFA-DAAV13.A

  • B

    Understand the basic functions and resources for editing media for expressive effectFA-DAAV13.B

  • C

    Apply knowledge of basic editing to both linear and non-linear systemsFA-DAAV13.C

  • D

    Apply knowledge of control peripherals used for editingFA-DAAV13.D

  • E

    Demonstrate how to operate and troubleshoot wireless and cabled media systemsFA-DAAV13.E

  • F

    Understand the importance of experiencing and studying a wide range of music, both live and recordedFA-DAAV13.F

Understand the history and evolution of photographyFA-DAAV14

  • A

    Demonstrate knowledge of approaches and trends in photographyFA-DAAV14.A

  • B

    Demonstrate knowledge of photographers who have made an impact on the shaping of mages that influenced history and culture, including photographers from historically marginalized groupsFA-DAAV14.B

  • C

    Demonstrate knowledge of photography and its role in art movementsFA-DAAV14.C

  • D

    Demonstrate knowledge of the changing technology in photographyFA-DAAV14.D

Understand and demonstrate the use of photographic principles and processesFA-DAAV15

  • A

    Understand and apply the theory of light, characteristics of light and optical principles, color temperature, and color relationshipsFA-DAAV15.A

  • B

    Describe use of the elements of art (e.g., color, line, form, shape, space, texture, value), design, and composition in photographyFA-DAAV15.B

  • C

    Demonstrate basic photographic techniques including center of interest, subject placement, perspective, and balanceFA-DAAV15.C

  • D

    Understand and apply basic principles of shutter speed, aperture, metering, optics lighting and digital captureFA-DAAV15.D

  • E

    Describe the fundamentals of professional software applications to produce digital images using computer softwareFA-DAAV15.E

  • F

    Understand various options available to images including digital compression, color management, and output optionsFA-DAAV15.F

  • G

    Develop confidence in experimentation with photographyFA-DAAV15.G

Demonstrate the use of photography equipment and software that supports photographyFA-DAAV16

  • A

    Demonstrate the use of still cameras, motion media equipment, and controlsFA-DAAV16.A

  • B

    Produce a variety of digital images using computer softwareFA-DAAV16.B

  • C

    Demonstrate knowledge of light sensitive material, photographic filters, and lensesFA-DAAV16.C

  • D

    Demonstrate the use of lighting equipment and devicesFA-DAAV16.D

  • E

    Demonstrate how to use image presentation software to manage images and create promotional piecesFA-DAAV16.E

Frequently asked questions

What grade levels do these standards cover?
PROFESSIONALEDUCATION-DEVELOPMENT

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